Why most visual novels stay as demos for so long.


To Visual Novel readers,

     Well, I can't speak for every developer, however, I know what's holding me back.  When making the demo, we invest money into making those demos, but just enough for the demo. We use thousands or hundreds on the demo alone. Some VN devs aren't skilled in all six elements (music, editing, coding, CGs, character sprites, and advertisement) of making a VN, and that's okay. 


     For example, some of us pay other people to make our custom soundtracks which can range from 200- 400 depending on the musician's commissions. Next, we have scenery backgrounds. Not every VN dev can make these, so we work in teams, which means we hire people to do the tasks we can't. I can manage to draw decent BGs, but I'm not quite a professional yet, so I will be purchasing my next ones as I get my BG skills up. 


     I believe that BGs are the most expensive of them all. This is where one would end up spending thousands. Don't get me wrong, high-quality BGs are worth every penny. 


     Now I want to talk about hiring an editor. This could be just as expensive or even more expensive than BGs. Most of the time, us VN devs don't pay for editors. Some editors just change around a bit of grammar and a few words.... read more


ps: Updated demo will be public after 100 downloads. Don't want to wait for 100 DLs? Patron Early access. Updated demo. Build 4 (click the green rose):      

Get Your Brother's Religion (Extended Demo)

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.